Closed tomekkie closed 3 years ago
Want to know it too, I have the same issue.
Hmm.. adding ZERO_INITIALIZE(SurfaceData, surfaceData);
in the GetSurfaceAndBuiltinData method seems to fix the problem
Hello, for HDRP 10.x you can use the 2020.2 branch here: https://github.com/alelievr/HDRP-Custom-Passes/tree/2020.2
I'll merge it soon as the 2020.2 release is now official
I merged the 2020.2 branch so now it's fixed in master
How to fix this error? 'GetSurfaceAndBuiltinData': output parameter 'surfaceData' not completely initialized in Unity 2020.2.1, Hdrp 10.2.2 I would be grateful for any help or update.