Closed sasa42 closed 3 years ago
Yes, that's because the render list API was removed without being deprecated. This is being fixed on HDRP side.
(edited) Thanks. Does it means it will be auto fixed in 2021.3.0b3+ I am currently in 2021.3.0b3.
No, it will happen in a later version. (btw it's 2021.3, not 2020.3 :) )
is there a target HDRP version for the renderlistdesc incompatibility fix?
Hi. The error is gone in Unity 2021_2_0b9
Everything fine now. Thanks.
VideoPlaybackWithoutTAA.unity runs without problems.
Top: standard render -> fast moving digits blurry as hell Bottom: NoTAA custom pass -> nice and crisp fast moving text and screen content
I know. A strange question.) My projects are heavily depending on VideoPlaybackWithoutTAA.unity
I have running versions in HDRP-Custom-Passes_2020_3_16 LTS HDRP-Custom-Passes_2021_1_17 HDRP-Custom-Passes_2021_2_0b9
Question: Do you think it will be save to use in the upcoming 2021 LTS release? .)
However. Here my upvote to support it long term or better for an integration in HDRP Source code.
It should be safe yes, as the LTS should be more stable than the current 2021.2 beta
However. Here my upvote to support it long term or better for an integration in HDRP Source code.
Noted :) I can say that it's in the backlog but with no ETA.
Following errors appear in Unity 2020.2.0bx