alelievr / HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.
MIT License
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RenderTexture' does not contain a definition for 'depthStencilFormat' #11

Closed shiyamon closed 2 years ago

shiyamon commented 2 years ago

It seems RenderTexture.depthStencilFormat is not found in Unity2020.3. Simply commenting-out line 132 in HDCameraUI.cs looks working.

alelievr commented 2 years ago

Hello, thanks for the report, the issue has been fixed in the 1.2.1 version. Fix hash: f4331e37a50282af94b9825362f88d993bd24f2a