alelievr / HDRP-UI-Camera-Stacking

Optimized implementation of camera stacking for UI only in HDRP.
MIT License
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The translucent effect of a sprite with translucency mixed into the scene is different from that of overlay mode #16

Closed STL1024 closed 1 year ago

alelievr commented 1 year ago

Hello,

This issue is fixed in 51a057647d4beb2f6bc86d04097cc501ed098d84, I had to do a few structural changes so I hope it will not break too many things!

Changes will be included in the 0.5 release