The package doesn't compile in the latest 2020.3 LTS version of Unity, throwing the following errors:
CameraStackingCompositing.cs(86,53): error CS0173: Type of conditional expression cannot be determined because there is no implicit conversion between 'UnityEngine.RenderTexture' and 'UnityEngine.Rendering.BuiltinRenderTextureType'
and
HDCameraUI.cs(248,146): error CS0117: 'ClearFlag' does not contain a definition for 'DepthStencil'
The package doesn't compile in the latest 2020.3 LTS version of Unity, throwing the following errors:
CameraStackingCompositing.cs(86,53): error CS0173: Type of conditional expression cannot be determined because there is no implicit conversion between 'UnityEngine.RenderTexture' and 'UnityEngine.Rendering.BuiltinRenderTextureType'
and
HDCameraUI.cs(248,146): error CS0117: 'ClearFlag' does not contain a definition for 'DepthStencil'
Both are odds and I don't know how to fix them.