Closed MPrzekop closed 2 years ago
Hello, thanks for the bug report. This is due to the lack of depth buffer when rendering the UI elements, I'll make a fix
That should be fixed with 1.1.1 release :) Fix hash: https://github.com/alelievr/HDRP-UI-Camera-Stacking/commit/bb85bbfb9d531b5a67a871d9b56ecacc00adfd1e
UI Mask component seems to be ignored by the custom renderer. with standard camera
with HD Camera UI
![image](https://user-images.githubusercontent.com/18519484/141874133-048f7580-684c-440f-9d0d-6026380b2d09.png)
Unity 2020.3.20f HDRP 10.7.0