It seems, deleting a parameter doesn't work. I tried to edit ExposedParameterFieldView for a possible fix, but I am not too familiar with the UIElements & GraphView yet and I couldn't find a way 🤷🏻♂️
Anyway; if I add a parameter and then delete it, it visually deletes from the list but doesn't actually removes from the list. If I add a new parameter, the deleted parameter is shown again or If I save, close and reopen the graph, the deleted parameter is shown again too.
It may be a Unity bug, but there is no problem in ShaderGraph.
Hi!
It seems, deleting a parameter doesn't work. I tried to edit ExposedParameterFieldView for a possible fix, but I am not too familiar with the UIElements & GraphView yet and I couldn't find a way 🤷🏻♂️
Anyway; if I add a parameter and then delete it, it visually deletes from the list but doesn't actually removes from the list. If I add a new parameter, the deleted parameter is shown again or If I save, close and reopen the graph, the deleted parameter is shown again too.
It may be a Unity bug, but there is no problem in ShaderGraph.
Renaming is works by the way.