There is no way to recreate the fireball for use with custom powerups currently because you can't detect when a fireball kills something which seems like the most basic move you'd want to recreate.
This transform should fix this and in general is a nice transform to have.
There is no way to recreate the fireball for use with custom powerups currently because you can't detect when a fireball kills something which seems like the most basic move you'd want to recreate.
This transform should fix this and in general is a nice transform to have.