alessandro-zomparelli / gcode-exporter

Export edges paths or polylines as gcode files for digital fabrication (it's not a slicer)
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Being able to change scale on the exporter #1

Open luigipacheco opened 4 years ago

luigipacheco commented 4 years ago

Been making some test, its been imposible to change the scale with the "world" units always getting tiny values on the g code ex G1 X0.60 when it should be G1 X600.00

alessandro-zomparelli commented 4 years ago

Hi @luigipacheco it should be already set to World units, but consider that if you are working in mm, then you should change the unit scale as well accordingly: image

I also change the grid scale in the same way in the Overlays settings: image

Anyway, a multiplier for the scale can be a nice additions, maybe together with the option: "World Coordinates" or "Local Coordinates".

luigipacheco commented 4 years ago

for some reason it doest seem to work for me

https://youtu.be/5AU1KD__HfQ

luigipacheco commented 4 years ago

changingnit in the viewport overlay didt help either :S i might be doing something wrong

alessandro-zomparelli commented 4 years ago

Hi @luigipacheco , I see that you are working in meters, for that reason you are exporting in meters. What unit do you nees? If you need to use unit (more common for 3D printing) then use the settings that I gave you in the previous message, and set Length to Millimeters in the Scene Properties together with Unit Scale 0.001.

luigipacheco commented 4 years ago

Tried changing it to mm and .001 scale, same output