Closed smks closed 3 years ago
Hi! Can you try to load the Init Bank first and Act 0 later? That should fix it. Make sure the Init bank is actually selected (it's an issue: https://github.com/alessandrofama/wwise-godot-integration/issues/4).
namespace BANKS
{
static const AkUniqueID INIT = 1355168291U;
static const AkUniqueID ACT0 = 3504395757U;
} // namespace BANKS
I see the header has a U suffix?
Init Bank loaded without ACT0 - same issue 👍
Selected it too to ensure the ID was being fed through.
Can you please check that the Use SoundBank names
checkbox is deselected in the Wwise project settings? It's not possible to use Wwise ID's if that option is selected. Regenerate the banks after that if that was the issue.
That was the problem, thank you so much! 💯 🥇
Monitor is throwing a few issues but got the music event firing now!!
Both errors are related to a missing plugin, the plug-in id suggests it's the Wwise Motion plugin. If you are not using it I would suggest to remove it from Wwise Authoring (should appear in Wwise Launcher -> Plugins) and then from your project. If you want to use that plugin it is necessary to recompile the integration.
Good to hear you solved that banks issue. I will update the Wiki to make more clear Wwise Id's can't be used when using SoundBank names. I will close this issue but please feel free to open new issues for other problems. It helps to improve this library and fix some overlooked errors. Cheers!
Thank you again, very kind of you and prompt
I am having this exact same issue except I have had Use Soundbank Names for Filenames unchecked since the start (my Project Settings look slightly different but I believe that is the equivalent of Use Soundbank Names) and it is still not loading.
Wwise version: 2022.1.0.7985 Godot 3.5
@RileyCircles
We don't support Wwise version 2022 as it's in beta. There might be significant API changes in Wwise that make newer banks incompatible for lower sound engine versions, see https://www.audiokinetic.com/library/edge/?source=Help&id=soundbank_backward_compatibility I would suggest you downgrade to the version listed in the readme of this repo or wait until I add support for 2022.
I have managed to generate the soundbanks and export the header ID to map to the Banks & Events, but getting the following errors to load the Bank. Also looks like I can see a full path to the author's CPP files.
Wwise version: 2019.2.1.7250