alessandrofama / wwise-godot-integration

Wwise Integration for the Godot Engine
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Unable to load addon script | identifier "Waapi" isn't declared in the current scope #38

Closed vassembly closed 3 years ago

vassembly commented 3 years ago

Hello, basically, setup fails and it throws me 2 error messages: image image

waapi_picker.gd script error: image

wwise_custom_nodes.gd error image

Here's the autoload tab: image

Debugger Output: image

Godot project was closed during installation process. Manual instalation gives me the same result. I use Godot 3.3.3 (Not Mono) OS is Windows 10

alessandrofama commented 3 years ago

Can you verify that you have the MSVC C++-x64/x86-Buildtools installed? You can find them as a package in the Visual Studio Installer. For example the MSVC v142 - VS 2019 C++ Build Tools. Installing these usually resolves the error.

If not open the dll's with a dependency walker (https://lucasg.github.io/Dependencies/) and check which dependencies are missing on your pc.

vassembly commented 3 years ago

I installed build tools and it worked, thank you!