Closed btzr-io closed 2 years ago
Godot 3.5 works fine. Your version of Wwise should work fine as it's only a minor version upgrade. Have you loaded the Init bank before trying to load any other bank? If yes and the issue still persists send me a reproduction project so I can take a look at it
Have you loaded the Init bank before trying to load any other bank
Thanks, I did try to load the init bank but I can't remember if I load it first. I'll try again and post the reproducible example if the error persists.
Godot 3.5 works fine. Your version of Wwise should work fine as it's only a minor version upgrade. Have you loaded the Init bank before trying to load any other bank? If yes and the issue still persists send me a reproduction project so I can take a look at it
I can't believe that was it. I'll close this now. Is there any docs regarding this solution ?
I think it will be really useful to add this on the node description: https://github.com/alessandrofama/wwise-godot-integration/wiki/Nodes#description
Anyway thanks again :v:
If you have used Wwise in the past, it is almost common knowledge that the Init bank must be loaded first. However, I have added the information to the description of the AkBank node because it might be useful for new users.
If you have used Wwise in the past, it is almost common knowledge that the Init bank must be loaded first. However, I have added the information to the description of the AkBank node because it might be useful for new users.
Indeed, it was my first time working with wwise and I was just setting up the project for another dev. I'll keep this in mind next time. 👍
Is this plugin working on 3.5 ?
I can't load any soundbank. I have follow the guide and read the wiki, everything looks fine:
Until I try to load the soundbank on the AKBank node:
I have tried this solution but it doesn't work either: https://github.com/alessandrofama/wwise-godot-integration/issues/12#issuecomment-735392008 https://github.com/alessandrofama/wwise-godot-integration/issues/57#issuecomment-1187683563
Or maybe a direct issue with my Wwise current version ?
Godot 3.5 Wwise 2021.1.10.7883 Wwise Godot integration 1.5.0