alessandrofama / wwise-godot-integration

Wwise Integration for the Godot Engine
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Do Audio files need to be within the project? #64

Closed ha-kuro closed 2 years ago

ha-kuro commented 2 years ago

Was just curious if we needed to keep all the .wav files within the Godot projects filesystem or if Wwise imports these when generating soundbanks

alessandrofama commented 2 years ago

Wwise puts all the audio data for your game into banks. See https://www.audiokinetic.com/library/edge/?source=WwiseFundamentalApproach&id=understanding_soundbanks_understanding_soundbanks

And https://www.audiokinetic.com/courses/wwise101/?source=wwise101&id=adding_an_event_to_soundbank