alessandrofama / wwise-godot-integration

Wwise Integration for the Godot Engine
Other
288 stars 14 forks source link

Renaming Nodes in 4.0 #7

Closed alessandrofama closed 3 years ago

alessandrofama commented 4 years ago

With 4.0 some nodes will be renamed to make the distinction of 3D and 2D clear. Transform will be renamed to Transform3D for example. Should we also rename the custom nodes? This is not a priority, but good to keep in mind for 4.0.

Related issue: https://github.com/godotengine/godot/issues/30736

alessandrofama commented 3 years ago

4.0 will require a major rewrite, the GDNative API is getting deprecated in favor of a new extensions system. Closing this and opening a more complete issue when it's time.