Hi! I'm currently in the process of building the library and I would like to suggest a few additions to the Building the GDExtension Library wiki page to make it simpler for anyone who needs to do this as well. These are the steps I followed, which if they are correct, could be added to the top of the wiki page:
Download and install SCons build tool
MacOS
With Homebrew
brew install scons
Windows
Check for a Python installation on your machine
python --version
If python is not installed, head over to the Python website to download it
In the Python install wizard, make sure to install pip as well
Then you can install SCons with pippip install SCons
Clone the wwise-godot-integration repository
Clone the repository
git clone git@github.com:alessandrofama/wwise-godot-integration.git
Initialize and fetch the repository's submodules
git submodule update --init --recursivegit submodule update --recursive --remote
Checkout the tag with the version you want to build, for example
git checkout tags/2.0.0-Wwise2022.1-Godot4.0.4
From there you can follow the general build instructions
Hi! I'm currently in the process of building the library and I would like to suggest a few additions to the
Building the GDExtension Library
wiki page to make it simpler for anyone who needs to do this as well. These are the steps I followed, which if they are correct, could be added to the top of the wiki page:Download and install SCons build tool
MacOS
brew install scons
Windows
python --version
pip
as wellpip
pip install SCons
Clone the
wwise-godot-integration
repositorygit clone git@github.com:alessandrofama/wwise-godot-integration.git
git submodule update --init --recursive
git submodule update --recursive --remote
tag
with the version you want to build, for examplegit checkout tags/2.0.0-Wwise2022.1-Godot4.0.4
From there you can follow the general build instructions