alessandrofama / wwise-godot-integration

Wwise Integration for the Godot Engine
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Improve signal connection handling in AkEvent nodes #87

Closed alessandrofama closed 1 year ago

alessandrofama commented 1 year ago

This commit addresses an issue where users who were establishing signal connections in their code within the _ready() function encountered difficulties in enabling callbacks. This is due to the signal connection check occurring in the _enter_tree() function. This change ensures that signal connections are properly checked before calling post_event in AkEvent nodes.