Improved the WwiseRuntimeManager to handle engine shutdown correctly.
Upgraded icons to utilize the latest SVG files from Wwise 2023.1 and introduced the AkEditorUtils singleton for centralized icon loading.
Fixed the display of AkEvent3D gizmo after integration import and initial project load.
Resolved several issues in register_types.cpp: - Set the minimum library initialization level to MODULE_INITIALIZATION_LEVEL_SERVERS, automating restart during initial integration loading. - Removed unnecessary de-registration of EditorPlugins, now handled automatically.
Fixed resource leaks of FileAccess instances during game shutdown and CookieWrapper issues in AkEvent nodes.
Fixed non-playing streaming sounds.
Removed unused Wwise settings.
Updated godot-cpp bindings and Wwise integration to 4.1.2 (latest patch release)