alex-free / aprip

PSX Anti-Piracy Protection Bypass Generator
https://alex-free.github.io/aprip
BSD 3-Clause "New" or "Revised" License
26 stars 0 forks source link

Apv2 patch applied but Game still stuck at protection screen #2

Open Ninten2 opened 3 weeks ago

Ninten2 commented 3 weeks ago

I've been trying to patch Winning Eleven 2002 [J] [SLPM-87056] (it's a late 2000 game so it has Apv2 protection), I used Aprip to patch the track1 of the game, the app said that found Apv2 and applied succesfully the bypass. However after I burn the game on a CD-R and boot it on my PSOne it still gets stuck in the protection screen.

https://imgur.com/QGqUANv

https://imgur.com/XyKhq4f

First image is the Aprip, second one is the game stuck in the protection. Maybe I'm missing something, but not sure.

alex-free commented 1 day ago

img links are broken, but I looked at this game and it applies the VC0 patch. Does the console have a non-stealth mod-chip? The VC0 patch should work for consoles without a mod-chip. I'm gonna check this out more @Ninten2 .

alex-free commented 1 day ago

Confirmed patch seems to work in emulation, will try on a real console next: Screenshot from 2024-07-06 23-01-33

alex-free commented 10 hours ago

I checked with a console without any mod-chip using Tonyhax International and the bypass does work. The VC0 bypass generated by Aprip doesn't work for consoles with a non-stealth mod-chip (I also have a chipped console and verified this, but I already knew it wouldn't work).

Aprip can sometimes generate a Fake PAL bypass that does also work for non-stealth mod-chips, but it can't for this game.

I can add support for the game in Tonyhax International (so that it also works for non-stealth mod-chip consoles)