Closed alex-ong closed 4 years ago
https://github.com/SerpentAI/D3DShot/issues/7
We can easily write a wrapper to get correct monitor coords, however we want to be able to capture background windows.
If that's all possible, we should proceed to use D3DShot (modified) as our 🥇 Final Solution 🥇
Researched; it's slower than win32ui, due to the fact that it captures fullscreen. On my setup (2560x1440) it is 20ms/frame.
https://github.com/SerpentAI/D3DShot/issues/7
We can easily write a wrapper to get correct monitor coords, however we want to be able to capture background windows.
If that's all possible, we should proceed to use D3DShot (modified) as our 🥇 Final Solution 🥇