alexBeuth / boblight

Automatically exported from code.google.com/p/boblight
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8 Bit fadeout to zero causes "blinking" of RGB colors #38

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Fading out to zero should end with a "white" RGB value.

when boblight fades out to #000000, it looks strange when the color was white 
in general, but due to the fade out red / blue / green may blink on the last / 
smalest value.

I would recoomend to jump from 010101 to 000000 here - maybe to provide a 
"border" to say all smaler than 0X = 00.

This will prevent collor on faceout like 010000 which will blink in red.

Thx!

Original issue reported on code.google.com by krautmas...@gmail.com on 5 May 2012 at 1:42

GoogleCodeExporter commented 9 years ago
http://www.youtube.com/watch?v=1hkkL1wHrZY

Original comment by krautmas...@gmail.com on 5 May 2012 at 2:09

GoogleCodeExporter commented 9 years ago
Hm this is not easy to do.

Original comment by bob.loo...@gmail.com on 8 May 2012 at 6:15

GoogleCodeExporter commented 9 years ago
really? every RGB value u grab if > bordervalue valu = 0?

Original comment by krautmas...@gmail.com on 18 Jul 2012 at 1:36

GoogleCodeExporter commented 9 years ago
The threshold option does this, but it does this before the fade, not after, 
maybe doing it after will fix it.

Original comment by bob.loo...@gmail.com on 21 Jul 2012 at 5:57

GoogleCodeExporter commented 9 years ago
i dont know if this solves the problem completely... maybe i want to fade the 
colors to lower levels than threshold... i think there should be something like 
a second threshold for limiting te color range of the ambilight.

Treshold maybe 20 and fading down colores to 030303 at lowest RBG value for 
example.

Original comment by krautmas...@gmail.com on 22 Jul 2012 at 12:15