Open cambragol opened 6 months ago
Sfall/HRP had a separate system that prevents scrolling too far (edg files, IIRC). But also in Sfall/HRP you don't see beyond those edges, they are just black. Probably this wasn't yet implemented.
Yeah, that was my assumption.
It would be nice to have it implemented, as with it hi-res or even medium -es would be playable without jarring broken edges for every map.
I'm finding the 800/500 ratio to be perfect on your average laptop, but the edges spoil it a bit.
Are there any combination of setting that will prevent being able to see the edge of the map when using higher resolutions?
Like in the image below, on the right:
This screenshot is from Fallout Sonora.
I had assumed that SFall had settings to limit the scroll range to prevent this, but I am on a mac, so I can't be sure.