alexbatalov / fallout2-re

Reverse engineered Fallout 2
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Melee/Unarmed weapons don't have their aimed CTH penalties halved #53

Closed emxd closed 2 years ago

emxd commented 2 years ago

Barehanded punches/kicks seem to be fine, but attacks with spears/knuckles/power fists/knives use CTH penalties as if they were ranged weapons. -60 for eyes -40 for head etc... I'd be also interesting to see whether this affects critical chance, but I think for that it would be easier to just look in the code.

I haven't tried all of the weapons, I assume it's just some mistake that generalizes to all of them?...