Closed emxd closed 2 years ago
Hmm, apparently this is true to vanilla. I was playing too much killap :) My bad, I had no idea vanilla would have such a basic bug.
Just for the sake of completeness I returned to this. The behavior is congruent with vanilla, but I was slightly wrong about the description. It's not that the 100-120 is not working, it's that if you kill a critter with an instantdeath hit that deals 0 damage, the kill is not registered and you get no xp. But if the instantdeath hit deals at least 1 damage, the kill is registered.
But this is vanilla behavior...
SLOT01.zip The critical death effect that's available on rolling 100-120 on the critical hit table does not result in me getting XP or in getting the kill registered in the character screen window. However instadeath effects on lower slots 0-100 work fine. (i.e. if I kill a rat by aiming for the eyes and rolling 80, getting an instadeath effect I do get the XP and I do get the killcount, however if I rolled 100+ I would again get the instadeath effect, but no XP and no kill count).