running the in-game player command causes an unhandled rejection in the console
2023-11-26 02:17:00 ERROR: Unhandled Rejection: ,TypeError: Cannot read properties of undefined (reading 'length')
TypeError: Cannot read properties of undefined (reading 'length')
at RustPlus.getCommandPlayer (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\structures\RustPlus.js:1901:91)
at Object.inGameCommandHandler (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\handlers\inGameCommandHandler.js:130:49)
at messageBroadcastTeamMessage (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\rustplusEvents\message.js:107:44)
at messageBroadcast (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\rustplusEvents\message.js:54:9)
at Object.execute (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\rustplusEvents\message.js:40:13)
at RustPlus.<anonymous> (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\src\structures\RustPlus.js:119:52)
at RustPlus.emit (node:events:514:28)
at RustPlus.emit (node:domain:489:12)
at WebSocket.<anonymous> (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\@liamcottle\rustplus.js\rustplus.js:100:22)
at WebSocket.emit (node:events:514:28)
at WebSocket.emit (node:domain:489:12)
at Receiver.receiverOnMessage (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\websocket.js:1192:20)
at Receiver.emit (node:events:514:28)
at Receiver.emit (node:domain:489:12)
at Receiver.dataMessage (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\receiver.js:545:14)
at Receiver.getData (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\receiver.js:478:17)
at Receiver.startLoop (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\receiver.js:167:22)
at Receiver._write (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\receiver.js:93:10)
at writeOrBuffer (node:internal/streams/writable:392:12)
at _write (node:internal/streams/writable:333:10)
at Receiver.Writable.write (node:internal/streams/writable:337:10)
at Socket.socketOnData (C:\Users\nephacks\Documents\rustplusplus\rustplusplus\node_modules\ws\lib\websocket.js:1286:35)
running the in-game player command causes an unhandled rejection in the console