Add a feature/code to have a global of all menus. For example, different plugins can do something like MenuPool.AddToGlobalMenu(MyMainMenu).
The global menu will be a compilation of all menus so that players can just activate the global menu and cycle through whatever menus were added. This way it'll free up keybinds and also be a major relief for controller players, as they can just press thr activation buttons to access all the menus for the various mods.