OpenGL ES version: 3.2
Traceback (most recent call last):
File "/usr/lib/python3.12/site-packages/plots/graph.py", line 129, in gl_realize
self.vertex_shader = shaders.compileShader(
^^^^^^^^^^^^^^^^^^^^^^
File "/usr/lib/python3.12/site-packages/OpenGL/GL/shaders.py", line 235, in compileShader
raise ShaderCompilationError(
OpenGL.GL.shaders.ShaderCompilationError: ("Shader compile failure (0): b'0:20(10): error: GLSL 3.30 is not supported. Supported versions are: 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES\\n'", [b'/*\n Copyright 2021 Alexander Huntley\n\n This file is part of Plots.\n\n Plots is free software: you can redistribute it and/or modify\n it under the terms of the GNU General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n Plots is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU General Public License for more details.\n\n You should have received a copy of the GNU General Public License\n along with Plots. If not, see <https://www.gnu.org/licenses/>.\n*/\n\n#version 330 core\nlayout (location = 0) in vec3 position;\nout vec2 graph_pos;\nuniform vec2 viewport;\nuniform vec2 translation;\nuniform float scale;\n\nvoid main() {\n gl_Position = vec4(position, 1.0);\n vec2 normalised = position.xy * viewport / viewport.x;\n graph_pos = normalised*scale - translation;\n}'], GL_VERTEX_SHADER)
Arch Linux
AUR
plots-git 0.8.5.r68.gf545ac4-1