Hi, first of all, thank you so much for the nice library implementation in iOS. I was using this in my iOS app. Everything works fine except the quality of the GIF.
I downloaded the GIF with the same size from the server, saved it to the app, and display it as well. But the problem is , when it shows in the app, the quality is degraded a lot. Same quality issue found in iMac when I open the GIF.
But fortunately, the google drive file browser shows it the incorrect quality of GIF.
I am thinking it is something with calculateFrameDelay() method in UIImage+SwiftyGif class.
Hi, first of all, thank you so much for the nice library implementation in iOS. I was using this in my iOS app. Everything works fine except the quality of the GIF.
I downloaded the GIF with the same size from the server, saved it to the app, and display it as well. But the problem is , when it shows in the app, the quality is degraded a lot. Same quality issue found in iMac when I open the GIF.
But fortunately, the google drive file browser shows it the incorrect quality of GIF.
I am thinking it is something with calculateFrameDelay() method in UIImage+SwiftyGif class.
Could you please check it and help somehow?