Closed kawolum closed 7 years ago
let gifmanager = SwiftyGifManager(memoryLimit:20) let same = UIImage(gifName: "same", levelOfIntegrity: Float(1)) self.imageView.setGifImage(same, manager: gifmanager)
tried with levelOfIntegrity of 1
The image count is changed from 2 to 1 in the calculateFrameDelay function.
My gifs are working correctly except for the one with 2 frames.
let gifmanager = SwiftyGifManager(memoryLimit:20) let gif4 = UIImage(gifName: "4") self.imageView.setGifImage(gif4, manager: gifmanager)
using Xcode 8.2.1 Swift 3