Closed gmcnew closed 10 years ago
You can already achieve this by leaving the final orbit field blank. I agree that's not the best UI so if you want to modify your patch to just provide a checkbox that's enabled for bodies with atmospheres and clears and disables the final orbit field when checked I'd be happy to merge that in.
Like that? I decided to just disable the field, not clear it (visibly).
This assumes proper aerobraking can reduce insertion costs to 0 (which isn't true, but I figure it's close enough).