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alexnortn
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gl_test
webGl + Shader Tests
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Load CTM model with raw openGL -> using gl.context => bypass three.js
#24
alexnortn
opened
7 years ago
0
Data Humanism
#23
alexnortn
opened
7 years ago
1
Speeding up BBFT
#22
alexnortn
opened
7 years ago
0
Learn
#21
alexnortn
opened
7 years ago
1
Next
#20
alexnortn
opened
7 years ago
2
Add interactive controls / sliders
#19
alexnortn
opened
7 years ago
0
VFX
#18
alexnortn
opened
7 years ago
1
Feather Sliding Window
#17
alexnortn
opened
7 years ago
0
Could Traverse be the basis for a naive skeletonization?
#16
alexnortn
opened
7 years ago
0
Multiple Shaders
#15
alexnortn
closed
7 years ago
0
Activation Function
#14
alexnortn
opened
7 years ago
0
Visualizing Algorithms
#13
alexnortn
opened
7 years ago
2
Create Animation API
#12
alexnortn
opened
7 years ago
2
Lose Circular Buffer
#11
alexnortn
closed
7 years ago
0
Add data from Eyewire API
#10
alexnortn
closed
7 years ago
1
Find Soma
#9
alexnortn
opened
7 years ago
0
Propagate Signals To/From
#8
alexnortn
closed
7 years ago
1
Normalize Signal Propagation wrt Distance not Density
#7
alexnortn
closed
7 years ago
0
Implement cell shader propagation
#6
alexnortn
closed
7 years ago
0
Implement cell grower · segment stacking
#5
alexnortn
closed
7 years ago
0
Integrate Async Segment fetching + processing
#4
alexnortn
opened
7 years ago
0
Integrate Eyewire Segments
#3
alexnortn
closed
7 years ago
0
Wrap Traverse() -> Promise()
#2
alexnortn
closed
7 years ago
0
Compile Shader
#1
alexnortn
closed
7 years ago
0