Closed ZhuSky closed 4 years ago
As I understand the problem is not really in GestureFrameLayout
, drawing large number of views is very inefficient in Android, and it will be slow even if you'll place them into regular ScrollView
.
If you ned to draw a large amount of stuff then consider doing it with a custom view directly into canvas.
I'll close this ticket, but please reopen it if you can provide evidences that the issue actually comes from GestureFrameLayout
usage.
@alexvasilkov I see thank you
When the sub view of gestureframelayout draws a large number of round (similar to chessboard) views, the scaling is very difficult.