alexvoz / as3isolib

Automatically exported from code.google.com/p/as3isolib
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probably major on coordinate managing #3

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
box = new IsoBox();
faceColors = [0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000];
box.faceColors= faceColors;
box.width =5;
box.height =5;
box.length =50;
box.moveTo(0, 5, 0);
scene.addChild(box);
var grid:IsoGrid = new IsoGrid();
scene.addChild(grid);
scene.render();

What is the expected output? What do you see instead?

the box doesn't appear where it suppose to be.
it suppose to be after the green axe but it appears below zero for both
axes the green and the blue... 

What version of the product are you using? On what operating system?

both last download and svn.

see the swf to see what happen

Original issue reported on code.google.com by neoke...@gmail.com on 7 Nov 2008 at 1:17

Attachments:

GoogleCodeExporter commented 9 years ago
using box.setSize function make things work as expected 

Original comment by neoke...@gmail.com on 7 Nov 2008 at 2:40

GoogleCodeExporter commented 9 years ago
Actually your box is located at the correct coordinates however there is some 
sorting
issues with the grid since it is counted as an object and being z-sorted on 
top. This
is a known issue and will be fixed in the next release.

Thanks for the input.

Original comment by jwopitz on 7 Nov 2008 at 6:55

GoogleCodeExporter commented 9 years ago
This is not really an issue rather it is performing as expected.  In the beta 
release
there will be further logic performed on zero-volume objects as well as bounds
intersections.

Original comment by jwopitz on 6 Jan 2009 at 3:48