The blur is working. The blur can be turned on or off in painter.cs in rule 43. I don't know how to make a button in the interface for this yet.
Many other techniques than blurring are possible and really easy. The blurring slows the proces down with half the speed.
I added the AForge references (three .dll files needed) in the folder Algorithm\References, this should work automatically.
If AForge does not work, you have to download AForge from: http://www.aforgenet.com/framework/downloads.html. However, you only have to download the library and substract three .dll files: (AForge.dll, AForgeImaging.dll, AForgeImaging.Formats.dll) and make a correct reference in Visual studio in: Algorithm -> references -> (right click) Add Reference and choose your own folder here for the .dll files.
The blur is working. The blur can be turned on or off in painter.cs in rule 43. I don't know how to make a button in the interface for this yet.
Many other techniques than blurring are possible and really easy. The blurring slows the proces down with half the speed.
I added the AForge references (three .dll files needed) in the folder Algorithm\References, this should work automatically.
If AForge does not work, you have to download AForge from: http://www.aforgenet.com/framework/downloads.html. However, you only have to download the library and substract three .dll files: (AForge.dll, AForgeImaging.dll, AForgeImaging.Formats.dll) and make a correct reference in Visual studio in: Algorithm -> references -> (right click) Add Reference and choose your own folder here for the .dll files.