Open ber2minsin opened 3 months ago
Hey @ber2minsin I was able to reproduce the issue. Houdini's dynamic parameters (aka script menu parameters) have always been a pain to use in the engine and I've reported several bugs related to them. I suspect this is one of them. For example:
let lop = session.get_node_from_path("/stage", None)?.unwrap();
let usd_rop = session.node_builder("usd_rop").with_parent(lop).create()?;
println!("Total # of parms: {}", usd_rop.info.parm_count());
Will print 65,
while in Hython:
print(len(hou.node('/stage/usd_rop1').parms()))
will print 68.
And this is even before triggering the menu with press_button
. Looks like a bug to me, I will ask SideFx about it.
As a workaround, you could try to wrap a usd_rop
into an HDA and promote the parameters you're interested to asset parameters.
Cheers.
That is exactly how I worked around it, thank you for the comprehensive response!
Hey, I am trying to retrieve/update the parameters of some asset, that has dynamic parameters. But the updated parameters can not be found.
Reproducing steps.
After step 3, I can not find the parameters "localizeassets_subdirectory" which gets created when you press outputprocessors. Things I tried:
hapi_rs version: 0.10 Houdini version: 19.5.805