Closed JangoSteve closed 9 years ago
Lesson 11 in this Udacity course has some good information about offline storage.
https://www.udacity.com/course/mobile-web-development--cs256
Maybe we could do a simple JS game for this one.
That'd be pretty cool. How involved do you think a simple JS game would be?
That depends on a lot of things. The easiest route would be to use an open source game with proper attribution. Developing our own could potentially be pretty time consuming.
An easier and less time consuming idea would be to develop a simple shopping list app that someone could update even if there phone is not connected to the internet.
This is probably one of the larger features to demo in terms of scope, so let's hold off on this one until we have a few others done. I'm thinking it'd probably involve some sort of combination of the app cache and local storage features. Here's a StackOverflow post about it, but it's from a few years ago, so there may be a better way to look into nowadays.
http://stackoverflow.com/a/2786567/366381
This may also include using the web manifest functionality.
http://html5doctor.com/web-manifest-specification/