I've made a global replacement of [v] Wall Light White with Pipeline Mounted Light - including setting angle, etc. Now my city has nice orange mood lighting everywhere instead of harsh white floodlights.
However, for some reason the light is buried on the Natural Disasters Earthquake Early Warning Sensor building:
So I'm trying to set a building-specific override to change the Y offset for that building (ie. keep same light, rotation, etc., just lift it up out of ground). I can set the Y offset and click These Buildings button, but nothing changes on the map.
Before change:
After change (the icon in list on right is now single building so it seems the override is present, but no change on map):
I've made a global replacement of
[v] Wall Light White
withPipeline Mounted Light
- including setting angle, etc. Now my city has nice orange mood lighting everywhere instead of harsh white floodlights.However, for some reason the light is buried on the Natural Disasters
Earthquake Early Warning Sensor
building:So I'm trying to set a building-specific override to change the Y offset for that building (ie. keep same light, rotation, etc., just lift it up out of ground). I can set the Y offset and click
These Buildings
button, but nothing changes on the map.Before change:
After change (the icon in list on right is now single building so it seems the override is present, but no change on map):
EDIT: Merry xmas (: