algernon-A / LineToolLite

A Cities: Skylines 2 mod.
Apache License 2.0
15 stars 2 forks source link

Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. #16

Closed harryprogramer closed 6 months ago

harryprogramer commented 6 months ago

Game crash on startup Platform: Xbox Game Version: 1.1.0f1

[Message:   BepInEx] BepInEx 5.4.21.0 - Cities2 (25.03.2024 19:12:39)
[Info   :   BepInEx] Running under Unity v2022.3.7.9732149
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 22 plugins to load
[Info   :   BepInEx] Loading [BetterPedestrianPathfind 0.0.1]
[Info   :BetterPedestrianPathfind] Plugin BetterPedestrianPathfind is loaded!
[Info   :   BepInEx] Loading [C2VM.CommonLibraries.LaneSystem 0.0.10]
[Info   :C2VM.CommonLibraries.LaneSystem] Plugin C2VM.CommonLibraries.LaneSystem 0.0.10+c65132761f18c8f44d992216ac9908e6dc563d5b is loaded!
[Info   :   BepInEx] Loading [C2VM.TrafficLightsEnhancement 0.2.18]
[Info   :C2VM.TrafficLightsEnhancement] Plugin C2VM.TrafficLightsEnhancement 0.2.18+c5e216b2ffcd13fd75160e8ebe58dc6f8e06d538 is loaded!
[Info   :   Console] Logs at C:/Users/szymo/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs
[Info   :   BepInEx] Loading [Line Tool Lite 1.3.4]
[Error  : Unity Log] TypeLoadException: VTable setup of type LineTool.Mod failed
Stack trace:
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

[Info   :   BepInEx] Loading [Unified Icon Library 1.0.7]
[Error  : Unity Log] TypeLoadException: VTable setup of type UnifiedIconLibrary.Mod failed
Stack trace:
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

[Info   :   BepInEx] Loading [ExtendedRadio 0.5.3]
[Info   :ExtendedRadio] Plugin ExtendedRadio is loaded!
[Info   :ExtendedRadio] Plugin ExtendedRadio made patches! Patched methods: 9
[Info   :ExtendedRadio] Patched method: Game.dll:Initialize
[Info   :ExtendedRadio] Patched method: Game.dll:InitializeThumbnails
[Info   :ExtendedRadio] Patched method: Game.dll:LoadRadio
[Info   :ExtendedRadio] Patched method: Game.dll:OnCreate
[Info   :ExtendedRadio] Patched method: Game.dll:SelectStation
[Info   :ExtendedRadio] Patched method: Colossal.IO.AssetDatabase.dll:LoadAsync
[Info   :ExtendedRadio] Patched method: Game.dll:GetPlaylistClips
[Info   :ExtendedRadio] Patched method: Game.dll:GetCommercialClips
[Info   :ExtendedRadio] Patched method: Game.dll:ShowPanel
[Info   :   BepInEx] Loading [ExtendedRoadUpgrades 1.3.2]
[Info   :ExtendedRoadUpgrades] Plugin ExtendedRoadUpgrades is loaded!
[Info   :ExtendedRoadUpgrades] Plugin ExtendedRoadUpgrades made patches! Patched methods: 4
[Info   :ExtendedRoadUpgrades] Patched method: Game.dll:Initialize
[Info   :ExtendedRoadUpgrades] Patched method: Game.dll:InitializeThumbnails
[Info   :ExtendedRoadUpgrades] Patched method: Colossal.IO.AssetDatabase.dll:.ctor
[Info   :ExtendedRoadUpgrades] Patched method: Game.dll:InitializeRaycast
[Info   :   BepInEx] Loading [Gooee 0.1.1.1]
[Info   :     Gooee] 
 @@@@@@@@   @@@@@@    @@@@@@   @@@@@@@@  @@@@@@@@  
@@@@@@@@@  @@@@@@@@  @@@@@@@@  @@@@@@@@  @@@@@@@@  
!@@        @@!  @@@  @@!  @@@  @@!       @@!       
!@!        !@!  @!@  !@!  @!@  !@!       !@!       
!@! @!@!@  @!@  !@!  @!@  !@!  @!!!:!    @!!!:!    
!!! !!@!!  !@!  !!!  !@!  !!!  !!!!!:    !!!!!:    
:!!   !!:  !!:  !!!  !!:  !!!  !!:       !!:       
:!:   !::  :!:  !:!  :!:  !:!  :!:       :!:       
 ::: ::::  ::::: ::  ::::: ::   :: ::::   :: ::::  
 :: :: :    : :  :    : :  :   : :: ::   : :: ::   

[Info   :     Gooee] Plugin Gooee is loaded! Patched methods: 5
[Info   :     Gooee] Patched method: Game.dll:Initialize
[Info   :     Gooee] Patched method: Game.dll:OnCreate
[Info   :     Gooee] Patched method: Game.dll:InitializeUI
[Info   :     Gooee] Patched method: Game.dll:Awake
[Info   :     Gooee] Patched method: Game.dll:.ctor
[Info   :   BepInEx] Loading [ExtendedTooltip 1.12.0]
[Info   :ExtendedTooltip] Plugin ExtendedTooltip is loaded! Patched methods 6
[Info   :ExtendedTooltip] Patched method: Game.dll:Initialize
[Info   :ExtendedTooltip] Patched method: Colossal.Localization.dll:SetActiveLocale
[Info   :ExtendedTooltip] Patched method: Game.dll:OnCreate
[Info   :ExtendedTooltip] Patched method: Game.dll:OnUpdate
[Info   :ExtendedTooltip] Patched method: Game.dll:OnCreate
[Info   :ExtendedTooltip] Patched method: Game.dll:OnUpdate
[Info   :   BepInEx] Loading [ExtraLandscapingTools 0.2.1]
[Info   :ExtraLandscapingTools] Plugin ExtraLandscapingTools is loaded!
[Info   :ExtraLandscapingTools] Plugin ExtraLandscapingTools made patches! Patched methods: 8
[Info   :ExtraLandscapingTools] Patched method: Game.dll:Initialize
[Info   :ExtraLandscapingTools] Patched method: Game.dll:InitializeThumbnails
[Info   :ExtraLandscapingTools] Patched method: Game.dll:Awake
[Info   :ExtraLandscapingTools] Patched method: Colossal.Localization.dll:AddLocale
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnCreate
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnToolChanged
[Info   :ExtraLandscapingTools] Patched method: Game.dll:OnCreate
[Info   :ExtraLandscapingTools] Patched method: Game.dll:AddPrefab
[Info   :   BepInEx] Loading [FindStuff 0.0.10]
[Info   : Unity Log] LandValueOverhaul not found. Patch original PropertyRenterSystem.
[Info   : FindStuff] 
 +-+-+-+-+ +-+-+-+-+-+
 |F|i|n|d| |S|t|u|f|f|
 +-+-+-+-+ +-+-+-+-+-+
[Info   : FindStuff] Plugin FindStuff is loaded! Patched methods: 3
[Info   : FindStuff] Patched method: Game.dll:Initialize
[Info   : FindStuff] Patched method: Game.dll:OnCreate
[Info   : FindStuff] Patched method: Game.dll:OnCreate
[Info   :   BepInEx] Loading [FirstPersonCamera 1.0.0]
[Info   :FirstPersonCamera] =================================================================
[Info   :FirstPersonCamera] FirstPersonCamera by Cities2Modding community.
[Info   :FirstPersonCamera] =================================================================
[Info   :FirstPersonCamera] Reddit link: https://www.reddit.com/r/cities2modding/
[Info   :FirstPersonCamera] Discord link: https://discord.gg/KGRNBbm5Fh
[Info   :FirstPersonCamera] Our mods are officially distributed via Thunderstore.io and https://github.com/Cities2Modding
[Info   :FirstPersonCamera] Example mod repository and modding info: https://github.com/optimus-code/Cities2Modding
[Info   :FirstPersonCamera] Thanks to Captain_Of_Coit, 89pleasure, Rebecca, optimus-code and the Cites2Modding community!
[Info   :FirstPersonCamera] =================================================================
[Info   :FirstPersonCamera] Plugin FirstPersonCamera is loaded! Patched methods: 4
[Info   :FirstPersonCamera] Patched method: Game.dll:OnGameLoadingComplete
[Info   :FirstPersonCamera] Patched method: Game.dll:OnUpdate
[Info   :FirstPersonCamera] Patched method: Game.dll:set_followedEntity
[Info   :FirstPersonCamera] Patched method: Game.dll:UpdateCamera
[Info   :   BepInEx] Loading [HookUIMod 1.1.0]
[Info   : HookUIMod] Plugin HookUIMod is loaded!
[Info   : Unity Log] Replacing string: /~UI~/GameUI with /~UI~/HookUI
[Info   : Unity Log] Replacing string: /~UI~/GameUI with /~UI~/HookUI
[Info   : HookUIMod] Plugin HookUIMod made patches! Patched methods: 3
[Info   : HookUIMod] Patched method: Game.dll:Initialize
[Info   : HookUIMod] Patched method: Game.dll:InitializeUI
[Info   : HookUIMod] Patched method: Game.dll:Awake
[Info   : Unity Log] HookUI VersionCheck
[Info   : Unity Log] 1.1.0f1
[Info   : Unity Log] Passed version check
[Info   : Unity Log] Passed hash checks
[Info   :   BepInEx] Loading [RealEco 0.6.1]
[Info   :   RealEco] Plugin RealEco is loaded!
[Info   :   RealEco] Plugin RealEco made patches! Patched methods: 14
[Info   :   RealEco] Patched method: Game.dll:Initialize
[Info   :   RealEco] Patched method: Game.dll:AddPrefab
[Info   :   RealEco] Patched method: Game.dll:OnCreate
[Info   :   RealEco] Patched method: Game.dll:OnDestroy
[Info   :   RealEco] Patched method: Game.dll:OnUpdate
[Info   :   RealEco] Patched method: Game.dll:OnCreateForCompiler
[Info   :   RealEco] Patched method: Game.dll:UpdateZoneInfo
[Info   :   RealEco] Patched method: Game.dll:UpdateStorageInfo
[Info   :   RealEco] Patched method: Game.dll:PrintCompanyDebug
[Info   :   RealEco] Patched method: Game.dll:OnUpdate
[Info   :   RealEco] Patched method: Game.dll:OnUpdate
[Info   :   RealEco] Patched method: Game.dll:InitializeMods
[Info   :   RealEco] Patched method: Game.dll:AddPrefabsTo
[Info   :   RealEco] Patched method: Game.dll:OnUpdate
[Info   :   BepInEx] Loading [RealisticDensity 0.14.1]
[Info   :   BepInEx] Loading [RealPop 0.9.0]
[Info   :   RealPop] Plugin RealPop is loaded!
[Info   :   RealPop] Plugin RealPop made patches! Patched methods: 10
[Info   :   RealPop] Patched method: Game.dll:Initialize
[Info   :   RealPop] Patched method: Game.dll:AddPrefab
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   RealPop] Patched method: Game.dll:OnUpdate
[Info   :   BepInEx] Loading [SignatureFix 1.1.0]
[Info   :SignatureFix] Plugin SignatureFix is loaded!
[Info   :SignatureFix] Plugin SignatureFix made patches! Patched methods: 1
[Info   :SignatureFix] Patched method: Game.dll:AddPrefab
[Info   :   BepInEx] Loading [ThrowBackNetwork2010s 0.1.0]
[Info   :ThrowBackNetwork2010s] Plugin ThrowBackNetwork2010s is loaded!
[Info   :ThrowBackNetwork2010s] Plugin ThrowBackNetwork2010s made patches! Patched methods: 1
[Info   :ThrowBackNetwork2010s] Patched method: Game.dll:InitializeThumbnails
[Info   :   BepInEx] Loading [ThrowBackNetwork90s 0.1.0]
[Info   :ThrowBackNetwork90s] Plugin ThrowBackNetwork90s is loaded!
[Info   :ThrowBackNetwork90s] Plugin ThrowBackNetwork90s made patches! Patched methods: 1
[Info   :ThrowBackNetwork90s] Patched method: Game.dll:InitializeThumbnails
[Info   :   BepInEx] Loading [Water Features 1.0.1]
[Error  : Unity Log] TypeLoadException: VTable setup of type Water_Features.WaterFeaturesMod failed
Stack trace:
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset:OnEnable()

[Info   :   BepInEx] Loading [Abandoned Building Remover 0.0.1]
[Info   :Abandoned Building Remover] Plugin AbandonedBuildingRemover 0.0.1 is loaded! Patched methods: 1
[Info   :Abandoned Building Remover] Patched method: Game.dll:OnCreate
[Info   :   BepInEx] Loading [SchoolCapacityBalancer 0.1.2]
[Info   :SchoolCapacityBalancer] Plugin SchoolCapacityBalancer 0.1.2 is loaded! Patched methods: 1
[Info   :SchoolCapacityBalancer] Patched method: Game.dll:AddPrefab
[Message:   BepInEx] Chainloader startup complete
[Error  : Unity Log] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
VTable setup of type LineTool.Mod failed
Stack trace:
System.Reflection.Assembly.GetTypes () (at <b89873cb176e44a995a4781c7487d410>:0)
Unity.Entities.TypeManager.InitializeAllComponentTypes () (at <15e64532bf0341c38bcbd8d7ec243608>:0)
Unity.Entities.TypeManager.Initialize () (at <15e64532bf0341c38bcbd8d7ec243608>:0)
Unity.Entities.AttachToEntityClonerInjection.Initialize () (at <bc587eb79e0442b399a1502e729f7d2d>:0)
Unity.Entities.AttachToEntityClonerInjection..cctor () (at <bc587eb79e0442b399a1502e729f7d2d>:0)
Rethrow as TypeInitializationException: The type initializer for 'Unity.Entities.AttachToEntityClonerInjection' threw an exception.
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

[Info   : Unity Log] Game version: 1.1.0f1 (292.26494) [5402.24215]
[Info   : Unity Log] Type: Desktop
OS: Windows 10  (10.0.19045) 64bit
System memory: 15,821 GB
Graphics device: NVIDIA GeForce RTX 3060 Ti (Version: Direct3D 11.0 [level 11.1])
Graphics memory: 7,836 GB
Max texture size: 16384
Shader level: 50
3D textures: True
Shadows: True
Compute: True
CPU: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz
Core count: 16
Platform: WindowsPlayer
Screen resolution: 1920x1080x144
Window resolution: 1920x1080
DPI: 96
Rendering Threading Mode: LegacyJobified
CLR: 4.0.30319.42000
Modding runtime: BepInEx 5.4.21.0
Scripting runtime: Mono 6.13.0 (Visual Studio built mono)
[Warning: Unity Log] [Discord] [WARN]  Could not initialize Discord Discord.ResultException: InternalError
  at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <9b286750e7a040aab14f8e389c485124>:0 
  at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <4c80527bc9a24b12bf71b1a1b7c34444>:0 
[Debug  :ExtendedRoadUpgrades] LocaleData[en-US] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[en-US] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[de-DE] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[de-DE] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[es-ES] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[es-ES] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[fr-FR] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[fr-FR] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[it-IT] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[it-IT] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[ja-JP] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[ja-JP] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[ko-KR] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[ko-KR] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[pl-PL] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[pl-PL] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[pt-BR] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[pt-BR] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[ru-RU] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[ru-RU] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[zh-HANS] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[zh-HANS] 17557 entries, 252 indexCounts
[Debug  :ExtendedRoadUpgrades] LocaleData[zh-HANT] 17549 entries, 252 indexCounts
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Quay]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[RetainingWall]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Elevated]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.NAME[Tunnel]
[Info   :ExtendedRoadUpgrades] LocaleData[en-US] Added: Assets.DESCRIPTION[Tunnel]
[Debug  :ExtendedRoadUpgrades] LocaleData[zh-HANT] 17557 entries, 252 indexCounts
[Error  : Unity Log] [SceneFlow] [FATAL]  Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
VTable setup of type LineTool.Mod failed System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
VTable setup of type LineTool.Mod failed
  at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
  at System.Reflection.Assembly.GetTypes () [0x00000] in <b89873cb176e44a995a4781c7487d410>:0 
  at Unity.Entities.TypeManager.InitializeAllComponentTypes () [0x00044] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Unity.Entities.TypeManager.Initialize () [0x001c0] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Unity.Entities.EntityManager.Initialize (Unity.Entities.World world) [0x00000] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Unity.Entities.WorldUnmanaged.Create (Unity.Entities.World world, Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x0006d] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Unity.Entities.World.Init (Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x00000] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Unity.Entities.World..ctor (System.String name, Unity.Entities.WorldFlags flags) [0x00044] in <15e64532bf0341c38bcbd8d7ec243608>:0 
  at Game.SceneFlow.GameManager.CreateWorld () [0x00027] in <c2ceedce7a434e3f9d32d52b09376e62>:0 
  at Game.SceneFlow.GameManager.Initialize () [0x001c5] in <c2ceedce7a434e3f9d32d52b09376e62>:0 
System.TypeLoadException: VTable setup of type LineTool.Mod failed
[Info   : Unity Log] Game terminated successfully
algernon-A commented 6 months ago

Line Tool Lite is deprecated as part of the migration from Thunderstore to Paradox Mods, and is no longer maintained. The description will soon be updated to reflect this and this repo will be archived.

It's replacement is Line Tool, available now in Paradox Mods.