algosup / 2023-2024-project-2-x86-retrogaming-team-4

Second project of 2023-2024 year which aims recreating a faithful Pac-Man clone in assembly x86 using DOSBox 🕹️
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Sprite error [2023/12/01] #35

Closed MaximeAlgosup closed 11 months ago

MaximeAlgosup commented 11 months ago

Description

Sprite changes when sprite velocity is changed in "initialization" file

Severity

3 - Medium

Version

0.0

System informations

Platform: Windows/Mac DOSBox

Steps taken

  1. Change Blinky x velocity in "initialization" file
  2. Run the game
  3. Blinky is now a bell

Expected result

Blinky supposed to be displayed as blinky

Workaround or solution

I can come from the register used to save velocity which is probably crossing the register storing sprite

Other

No response

benoitdekeyn commented 11 months ago

The issue had been solved, so, all the sprites are well displayed, erased, and the velocity doesn't disturb anything.