Closed kasuganosoras closed 2 years ago
Can you help me with this issue? I don't know why the EVE logs are not saved when using FiveM.
Hi.
The EVE logs will save to <GTAV folder>\EVE\
.
You also need to place the EVE folder to FiveM\FiveM.app\data\cache\subprocess\
to make it work.
Here is a tutorial for install EVE in FiveM: https://forum.cfx.re/t/how-to-use-extended-video-export-eve-fivem/2581771
I'm getting this log in FiveM:
[ 3813] [b2545_GTAProce] MainThrd/ Unable to load \AppData\Local\FiveM\FiveM.app\plugins\ExtendedVideoExport.asi - this ASI plugin does not claim to support game build 2545. If you have access to its source code, add `FX_ASI_BUILD 2545 dummy.txt` to the .rc file when building this plugin. If not, contact its maintainer.
Is there anyway to bypass it? I'm not very fond of updating the mod for every single build of the game.
You should change your game build to 1604:
SavedBuildNumber=1604
Another way is adding 2545 build support for it, here is a quick tutorial: https://forum.cfx.re/t/simple-trainer-wont-show-up/4183132/3
I managed to debug it and realized presentCallbackRegister()
function in FiveM is just a stub and does not hook IDXGISwapBuffer::Present()
at all. Unless I find an easy way to get the swap buffer, it's not possible to support FiveM.
Okay... but I'm searching all the codes, looks like the SwapChain are only use for getting output width and height? Maybe you can add an option to the configuration file to set the output size manually?
I managed to get SwapChain in the latest update in refactor
branch. I'm closing this issue and will ship the support in the next release.
Sorry to re-open this topic, but i am a content creator on a FiveM RP Server. I use the Rockstar Editor to record my footage and modify it into the R* Editor after.
But i see that Logic Films use EVE for their footage and it's could be a very nice script for me. Actually i can't export my footage with ReShade filters, and it's very complicated.
When i launch the R* Editor, i have a error line in the log, who says that FiveM can't load the plugin and ask me to write a new line in the .RC file of the plugin :/
I search for hours but i don't find the .rc file
That's why i ask some help here, so if someone have an idea how can i fix this issues :)
Have a nice day/night
Hi, I clone the newest codes and build it, but now it was still crashing when I export the video.
The logs say: Failed to open Voukoder context.
I installed the Voukoder 11.3.2 and 10.2 and they all not working.
Did I use wrong version of Voukoder?
I'm trying to find out what cause the EVE crashing on FiveM, here are the issues I found:
ENBSeries
If you installed ENBSeries, then FiveM will prevent the script to register the present callback:The codes are in fivem/code/components/rage-graphics-five/src/GfxFixups.cpp:312Edit: This is a ENB issue, not EVE, ignore it.
Voukoder
Cannot create voukoder interface instance:
gta5-extended-video-export/encoder.cpp:118
The CoCreateInstance is always return
0x80040154
(class not registered), then it crashes the game.Fix
Sadly, I can't fix it, I'm not professional for C++, here are all things I tried to fix:
01 Check if the swap chain not be NULL in
OMSetRenderTargets
gta5-extended-video-export/script.cpp:62902 Fallback to default resolution if DXGI_SWAP_CHAIN_DESC is NULL gta5-extended-video-export/script.cpp:868
Thanks for your great work.