I found that the build consistently crashes if we use the dlls provided by the FFmpeg.Win10 nuget package, perhaps because the version is too old. However, if the dlls are replaced with the latest ones from the official build:
then it works. So I started creating a new nuget package for ffmpeg based on these. The problem that I then ran into is that /delayload isn't working. I suspect that the lib files being provided by zeranoe do not support this feature properly; this has been reported for instance here:
I'll try to fix this and then hopefully finally we can get a properly working build out. For reference, currently I'm maintaining the ffmpeg nuget here:
I found that the build consistently crashes if we use the dlls provided by the FFmpeg.Win10 nuget package, perhaps because the version is too old. However, if the dlls are replaced with the latest ones from the official build:
https://ffmpeg.zeranoe.com/builds/
then it works. So I started creating a new nuget package for ffmpeg based on these. The problem that I then ran into is that /delayload isn't working. I suspect that the lib files being provided by zeranoe do not support this feature properly; this has been reported for instance here:
https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=15&t=1931&p=6609&hilit=delayload#p6609 https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=5&t=1828&p=6301&hilit=delayload#p6301
I'll try to fix this and then hopefully finally we can get a properly working build out. For reference, currently I'm maintaining the ffmpeg nuget here:
https://github.com/mcmtroffaes/ffmpeg-nuget