Open zhanghongyong123456 opened 2 weeks ago
Hi, there are two possible reasons:
Hi, I used the given reference image to generated videos:
https://github.com/ali-vilab/UniAnimate/assets/49615398/f190377e-0ad7-4cc0-83a1-8c204c0266c9
The reference image as the first frame:
https://github.com/ali-vilab/UniAnimate/assets/49615398/f9c600b9-323d-41df-b916-0e3e6edd9796
So, the dwpose of reference image is right. And you can check arm problems in the target pose.
Hi, I used the given reference image to generated videos:
1.mp4 The reference image as the first frame:
2.mp4 So, the dwpose of reference image is right. And you can check arm problems in the target pose.
是的,我查看了openpose ,的确是有问题的,
Hi, I used the given reference image to generated videos: 1.mp4 The reference image as the first frame: 2.mp4 So, the dwpose of reference image is right. And you can check arm problems in the target pose.
是的,我查看了openpose ,的确是有问题的,
Hi, the quality of target pose is important. You can use other good target pose sequence. In addition, our alignment strategy calculates the first frame of target pose when calculating the scale coefficient, so you need to ensure that the quality of the first frame of target pose is high. Here is another generated example:
https://github.com/ali-vilab/UniAnimate/assets/49615398/59a71a82-c34f-49d7-99c0-753c8248b8c8
The inconsistency between the source's face being crooked and the target's face facing forward may also lead to some unsatisfactory results. Thanks for your attention.
这样的结果如何处理,为何手臂如此长,预处理过程没有对齐吗