This leads to a problem: When we need to access a member using getIvarXXXX method, we have to determine whether we should use getIvarDouble or getIvarFloat, regarding to platform.
Since we've already have getIvarCGPoint/getIvarCGSize/getIvarCGRect method, it will be very helpful to have a getIvarCGFloat method, which would makes wax easier to use in this case.
I've got an issue while accessing CGFloat, using getIvarDouble method.
CGFloat is defined as float on non-64bits platform, while defined as double on 64bits platform.
This leads to a problem: When we need to access a member using getIvarXXXX method, we have to determine whether we should use getIvarDouble or getIvarFloat, regarding to platform.
Since we've already have getIvarCGPoint/getIvarCGSize/getIvarCGRect method, it will be very helpful to have a getIvarCGFloat method, which would makes wax easier to use in this case.