Closed daveabbott closed 3 years ago
I just ran Meshroom via Terminal to see if that'd reveal anything and it looks like the CameraInit is processing the frames out of order... Is that normal?
[18:52:08.686920][warning] Image 'moon_0179.exr' focal length (in mm) metadata is missing. Can't compute focal length (px), use default.
[18:52:08.687640][warning] Image 'moon_0040.exr' focal length (in mm) metadata is missing. Can't compute focal length (px), use default.
[18:52:08.688402][warning] Image 'moon_0102.exr' focal length (in mm) metadata is missing. Can't compute focal length (px), use default.
[18:52:08.688698][warning] Image 'moon_0317.exr' focal length (in mm) metadata is missing. Can't compute focal length (px), use default.
[18:52:08.690075][warning] Image 'moon_0300.exr' focal length (in mm) metadata is missing. Can't compute focal length (px), use default.
You could try changing the ViewID Method to "filename".
Yep, I discovered that just before you commented. It's solved it, thanks.
If anyone else runs into this issue; you need to view the advanced options for CameraInit and change the ViewId Method to Filename.
Yep, I discovered that just before you commented. It's solved it, thanks.
If anyone else runs into this issue; you need to view the advanced options for CameraInit and change the ViewId Method to Filename.
Please how can I change it? there is no checkbox... only input dot. thanks
When I export an animated camera, it doesn't follow the number order of the image sequence used. The frames appear shuffled, causing the camera to jump around wildly.
I filmed a fake moon rotating on a string in front of a green screen. It's been keyed and rendered as an image sequence. Meshroom has tracked and solved the mesh perfectly; the cameras appear in a ring around the moon. I would like to be able to have the cameras back as an animated camera that I can re-project the original footage with. It's so very close to working, Meshroom just won't export the frames in the correct order.
I've tried labeling the images moon_####.exr and moon.####.exr, and the log does not show any errors.
This shows the point cloud and cameras in a ring. This is correct as the object was being rotated in front of the camera.
Here's the same thing in Houdini, but I've used grey spheres to show the incorrect path that the camera jumps along.