Open straycat0000 opened 2 years ago
Could be caused by blender export settings: https://github.com/alicevision/meshroom/wiki/Texturing-after-external-re-topology (scroll down)
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Describe the bug Mesh imported into meshroom from blender fails to load.
To Reproduce Steps to reproduce the behavior:
Expected behavior Mesh should load
Screenshots If applicable, add screenshots to help explain your problem.
Log If applicable, copy paste the relevant log output (please embed the text in a markdown code tag "```" )
`Program called with the following parameters:
[12:49:35.130134][info] Load dense point cloud. [12:49:35.226877][warning] Alembic LOAD: NO OBSERVATIONS_WITH_FEATURES: , mvg_visibilityFeatId: 0, mvg_visibilityFeatPos: 0, OBSERVATIONS_WITH_FEATURES flag: false [12:49:35.637804][info] Found 1 image dimension(s): [12:49:35.637804][info] - [4080x3072] [12:49:35.701635][info] Overall maximum dimension: [4080x3072] [12:49:35.701635][info] Load input mesh. [12:49:35.701635][info] Loading mesh from obj file: C:/meshroom_files/test1/MeshroomCache/Texturing/c7315f71/test1_retopologized.obj [12:49:35.701635][info] - # vertices: 0
normals: 0
uv coordinates: 0
triangles: 0
[12:49:35.701635][info] Mesh loaded:
points: 0
triangles: 0
[12:49:35.780395][fatal] Unable to load: C:/meshroom_files/test1/MeshroomCache/Texturing/c7315f71/test1_retopologized.obj `
Desktop (please complete the following and other pertinent information):
Additional context The model has not been scaled, rotated or moved during the process. The model appears to have no triangles or points in this log, however the exported obj file works as expected in other applications. I have attempted export options like triangulate faces, or keep vertex order, deleting other geometry in the blender file before exporting.
After that I also attempted to load a default cube into meshroom, failed the same way, so I wonder if there is something set up the wrong way in the meshroom file for this.