Open atkulp opened 10 months ago
If I understand correctly, your source images are pre-stitched equirectangular images. If true, with the next release, you will be able to use your source images directly and add the Split360Images node after the CameraInit node.
That would be awesome. To be clear, the side by side source is a stereo pair of 180 fisheye, so when I split it and reproject it to fisheye it's still only 180°. Will that still work?
Also, will it work with fisheye or just equirectangular? I'm not clear why it doesn't work now.
On Wed, Nov 22, 2023, 1:59 PM Fabien Castan @.***> wrote:
If I understand correctly, your source images are pre-stitched equirectangular images. If true, with the next release, you will be able to use your source images directly and add the Split360Images node after the CameraInit node.
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Describe the problem I'm trying to use 180° fisheye images taken by the Calf VR VR 180 camera. I've split the images in half to make things easier and set the intrinsics to what I think make sense. I fear the camera's odd geometry may be the issue since it's not a round fisheye (harder to tell at the top, but it's an odd arc.
The camera uses twin 1/2.3 inch SONY IMX577 12.3mp sensors with fisheye lenses with actual 185° field of view and a 34mm focal length (if I'm understanding the specs properly).
Screenshots
Dataset (cut)
(original)
Log Log from
Meshing
node where it gives up:Desktop (please complete the following and other pertinent information):
Additional context I'm trying to take a collection of images taken from a VR180 camera. I'm using just half the image to avoid confusion from the side-by-side, but it only fits a few shots, and it just makes a mess of it. Maybe this just isn't enough images to work with, but I fear it's the tops and bottoms. Is there a way to apply a mask? Do I need to pre-process to stretch it to a pure sphere? Can I be using the distortion params somehow?