Open GoogleCodeExporter opened 9 years ago
A few more thoughts on this:
It might make sense to let the levels specify this via a param in the Specials
line
Perhaps the mode should be listed via icon on the master server ?
Perhaps the mode should be persistent (i.e. the server is effectively
configured to be bots v humans)
Perhaps the server could auto-balance, adding or removing bots as the game
progresses if one team gets too far ahead of the others (perhaps after each
score, if the bots are ahead by 2, a bot is removed, if the humans are ahead,
bots are removed)
Original comment by watusim...@bitfighter.org
on 12 Dec 2011 at 10:27
Original comment by watusim...@bitfighter.org
on 7 Nov 2012 at 9:26
With my new bot balancing algorithm and using the 'Force team balance' option,
you can achieve this by starting a game and have all humans move to the same
team. Bots will be added evenly to other teams.
Original comment by buckyballreaction
on 2 Jun 2013 at 6:00
I was thinking that this would be more of a "mode" i.e. as new players joined,
they'd be added to the humans team (and bot balancing can be good here to keep
the teams even). This mode would be sticky, and would remain in effect from
game-to-game until either someone changed it, or all players left. I think
this would require level changer permissions to activate.
While I don't think the bot balancing satisfies this ticket, I do think it will
make implementation easier.
Original comment by watusim...@bitfighter.org
on 4 Jun 2013 at 7:49
Original comment by bkcon...@gmail.com
on 28 Jul 2013 at 3:28
A good example of what this might look like would be bobdaduck's zombie level
-- using some mechanism, all the players were on one team, all the bots on
another.
Original comment by watusim...@bitfighter.org
on 29 Jul 2013 at 11:21
Original comment by bkcon...@gmail.com
on 1 Aug 2013 at 6:02
Original comment by bkcon...@gmail.com
on 1 Aug 2013 at 6:05
Mass priority downgrades for long-standing or not immediately important issues.
Original comment by bkcon...@gmail.com
on 5 Dec 2013 at 6:11
It would also make sense to have a BotsOnOneTeam special that enabled this from
the level level
Original comment by watusim...@bitfighter.org
on 2 Jan 2014 at 11:05
Original issue reported on code.google.com by
watusim...@bitfighter.org
on 9 Dec 2011 at 11:20