alienari / bitfighter

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Ramps / one-way walls #455

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Some way to get on to a wall without spawning or teleporting, I.E., a ramp of 
some sort. Or a portion of wall you can fly through.

Making the wall thin would also make a one-way wall.

It was discussed some in this thread
http://bitfighter.org/forums/viewtopic.php?f=4&t=245&p=6995&hilit=ramps#p6995
but I don't know if it was ever brought up again.

If making a portion of wall passable is unnecessarily challenging, how about a 
new type of wall that simply acts as a zone that raises you above everything 
else? You could then use this type of wall to put on whatever portion of 
anything you wanted, and when you moved on top of it, you could get on top of 
walls and such.

Original issue reported on code.google.com by skybax14 on 29 Aug 2014 at 11:21

GoogleCodeExporter commented 9 years ago
if you do some weird stuff with wall points you can kinda do this but not 
acurately enough deserve being implemented.

Original comment by amginea4...@gmail.com on 18 Sep 2014 at 1:17

GoogleCodeExporter commented 9 years ago
I was thinking about this more today and I envisioned two perpendicular 
pathways, and at the intersection, there was a bridge of some sort that only 
one of the pathways could access. The other pathway went "under" it.

Basically there were two different levels of the playing field.

Original comment by skybax14 on 18 Jun 2015 at 11:23

GoogleCodeExporter commented 9 years ago
I think a ladder graphic would be a good way to symbolize a "ramp" type object. 

Original comment by mtmac...@owu.edu on 6 Jul 2015 at 10:36