alienari / bitfighter

Automatically exported from code.google.com/p/bitfighter
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Sending private message from Lua fails when the recipient has the same name as another #521

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Join a game
2. Join the same game (with a different client) at the same time with the same 
nickname.
3. The server will automatically add a number suffix (ex: fordcars.0)
4. From Lua, send a private message to the player with the new name (ex: 
fordcars.0)

What is the expected output? What do you see instead?
fordcars.0 will not receive any message. fordcars either. player:getName() 
returns the right names though (fordcars.0 and fordcars)

What version of the product are you using? On what operating system?
Bitfighter-019e Windows 64-bit

Original issue reported on code.google.com by corteocarl on 3 Jul 2015 at 3:49

GoogleCodeExporter commented 9 years ago
Fixed in re8af2f054e2d

Original comment by buckyballreaction on 4 Jul 2015 at 6:38