Closed giantkiller closed 5 years ago
It ran first time. Second build showed these errors. I remmed out the define logic in reporter.cs and left just the UNITY_CHANGE3 turned on. Set execution order to top. the timers are negative and reversed to Reporter on top with -12000, while others are -1001, -100 below that.
An incorrect fix: I re-imported assets, deleted reporter from hierarchy, and rebuilt.
The build does not work. The error comes back after next run.
I unchecked the initialized box and now it seems corrected.
NullReferenceException: Object reference not set to an instance of an object Reporter.Update () (at Assets/Unity-Logs-Viewer/Reporter/Reporter.cs:1789) Line at fault: int sceneIndex = SceneManager.GetActiveScene().buildIndex ;
The first time it ran and I must say it is a great tool to have!