Open aligator opened 2 years ago
One more thing, where did u find the custom phongMaterial demo code? Thanks
One more things, is any clue why each gcode I implemented is a triangular prism and not a cylinder like yours?
Maybe you have set renderer.radialSegments = 3
Then its only triangular. (but a little bit faster to render)
With 8 it looks more circular.
This includes a Phong based material with custom shaders